﻿using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

/// <summary>
/// 设置对象开始和隐藏的状态
/// </summary>
public abstract class ResumeObject : MonoBehaviour, IResumeObject
{
    /// <summary>
    /// 得到对象前的初始化
    /// </summary>
    public abstract void BeforeGetObject();


    /// <summary>
    /// 隐藏对象前的初始化
    /// </summary>
    public abstract void BeforeHideObject();

}
